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Stonehealer

653 octets supprimés, 4 janvier 2016 à 23:56
aucun résumé de modification
| royaume = [[Viking]]
| archetype = [[Healers]]
| devise = Se sacrifier pour les autres est le plus grand honneurSoigner en souffrance. (''To sacrifice oneself for others Healing is the highest honorpain.'').
}}
Empaths believe that their bodies should be used Only in the land of the Vikings would anyone throw rocks at people in order to heal those in needthem. They pay a great price for choosing this noble way, for they take the wounds of others onto While it is unfair that some claim Stonehealers are men and women who have fallen on their own bodies. The more serious the wounds they deal withheads too often, the greater the likelihood it is true that being a Stonehealer does come with certain unique risks to the Empath suffers additional side effects from their healinghealers themselves. The reward for this sacrifice is equally impressive: Empaths have access to some of They are certainly among the most powerful heals stubborn, thick-skulled defenders of all the classes in all the Realms.Realm!
== Banes et Boons ==
<table class="Banes"><tr>
<th style="width:60px">[[Fichier:Abbot vow-of-humility.jpg|50px]]</th>
<td><font size="3">'''Fading HealthStone Cold'''</font><br>Healing power Disruption health of spells is greatly reduced based on missing health.</td>
</tr></table> <br>
<table class="Banes"><tr>
<th style="width:60px">[[Fichier:Abbot Vow-of-Passivity.jpg|50px]]</th>
<td><font size="3">'''Degenerate WoundsDust to Dust'''</font><br>Wounds suffered by When one of their stones is destroyed, the user which are not cured after a moderate duration begin dealing takes an amount of damage over time to the affected body partbased on its health.</td>
</tr></table> <br>
<table class="Boons"><tr>
<th style="width:60px">[[Fichier:Abbot Vow-of-Conviction.jpg|50px]]</th>
<td><font size="3">'''Voracious ConstitutionRock of Ages'''</font><br>Blood and health lost to cast healing spells is greatly reduced.The longer an Odin Stone lasts, the more it increases the power of effects directed through it.</td>
</tr></table> <br>
<table class="Boons"><tr>
<th style="width:60px">[[Fichier:Abbot Vow-of-Sacrament.jpg|50px]]</th>
<td><font size="3">'''Empathetic RecoveryCarved in Stone'''</font><br>Healing a target that has no wounds present restores an amount of health to the userStone carving takes reduced time, based and causes reduced durability loss on the amount healedtools.</td>
</tr></table> <br>
<table class="composants"><tr>
<th style="width:50px">[[Fichier:Abbot_Radiant-Smite.png|50px]]</th>
<td>'''<font size="3">Sympathetic Offering Rejuvenation Stone </font>'''(<font color="Blue">Primary</font>)<br>Transfers Provides an aura to nearby group members that delivers a low amount of health to the target’s damaged body parts from the casterhealing over time, and acts as an anchor point for targeted heal over time effects. Only one stone of this type may be deployed at a time.</td>
</tr></table>
<table class="composants"><tr>
<th style="width:50px">[[fichier:Abbot Arcane-Fervor.png|50px]]</th>
<td>'''<font size="3">Compassionate Cure Stone Cast </font>'''(<font color="blue">PrimarySecondary</font>)<br>Cures the target’s most severe wound and heals the affected body part for Throws a stone a short distance in a small amount, while transferring direction or toward a large amount of damage to the user, based on friendly target. An ally struck by the power of stone gains the woundstone’s effect.</td>
</tr></table>
<table class="composants"><tr>
<th style="width:50px">[[Fichier:Abbot_Elaborate-Preparation.png|50px]]</th>
<td>'''<font size="3">Introspective Meditation Dissemination of Stone </font>'''(<font color="Blue">PrimaryModifier</font>)<br>Channel to slowly restore health to all body parts If within range, effects of this ability originate from the stone that uses the same type of the primary component of this ability, rather than originating from the user, and cure any wounds when maximum health thresholds are reached.</td>
</tr></table>
<table class="composants"><tr>
<th style="width:50px">[[Fichier:Abbot_Quarter-Staff.png|50px]]</th>
<td>'''<font size="3">Simulacrum Blood from Stone </font>'''(<font color="Blue">Secondary</font>)<br>Creates Pick up a facsimile nearby deployed stone of the user of a desired type matching the to gain its effect and recover an amount of the primary component used. The Simulacrum provides the health and blood resources called for when the user and members of their group activate abilities that use the same effect type, while nearby. Only one Simulacrum of the user may be present at a timebased on its remaining power.</td>
</tr></table>
<Font size="4">Divine Intervention</font>
'''Painful DesperationPetrified Defense''' <br> Grants Encases the user a life in stone, providing an earth buff that greatly reduces adds disruption health to abilities, and blood loss from casting provides a barrier with high damage mitigation for a brief moderate duration. Also applies a life debuff that greatly reduces health and blood restoration from all sources for a longer duration.
<Font size="4">Death Curse</font>
'''Exploit PainWyle Stone''' <br>Life energy emanates If outside, a large stone is dropped from the location of sky on the user’s body and heals each of their nearby group members’ body parts by the amount of health lost to each position of the user’s body parts over a moderate duration. This curse may be activated multiple times before deathkiller, increasing a multiplier of the duration causing high damage to enemies it strikes and amount healed. When greatly extending the user respawns they suffer reduced maximum health for a long duration based on the number of activations of Exploit Pain, as a part effects of their resurrection penaltyall remaining stones in range.
== Références ==
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